Supernova-Particle-System
1.0.3
.NET Framework
Install-Package Supernova-Particle-System -Version 1.0.3
dotnet add package Supernova-Particle-System --version 1.0.3
<PackageReference Include="Supernova-Particle-System" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Supernova-Particle-System --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Supernova-Particle-System, 1.0.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Supernova-Particle-System as a Cake Addin
#addin nuget:?package=Supernova-Particle-System&version=1.0.3
// Install Supernova-Particle-System as a Cake Tool
#tool nuget:?package=Supernova-Particle-System&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
A particle system which is easy to setup and use in games built using MonoGame.
Product | Versions |
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.NET Framework | net |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.3 | 1,508 | 4/30/2013 |
v1.0.3
Update to execute modifiers on particles as they are emitted to ensure they are in a valid initial state
v1.0.2
Initial release currently targeting Windows 8 and 2D SpriteBatch-based particle effects.