Supernova-Particle-System 1.0.3

.NET Framework
Install-Package Supernova-Particle-System -Version 1.0.3
dotnet add package Supernova-Particle-System --version 1.0.3
<PackageReference Include="Supernova-Particle-System" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Supernova-Particle-System --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Supernova-Particle-System, 1.0.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Supernova-Particle-System as a Cake Addin
#addin nuget:?package=Supernova-Particle-System&version=1.0.3

// Install Supernova-Particle-System as a Cake Tool
#tool nuget:?package=Supernova-Particle-System&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

A particle system which is easy to setup and use in games built using MonoGame.

Product Versions
.NET Framework net
Compatible target framework(s)
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This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated
1.0.3 1,508 4/30/2013

v1.0.3
Update to execute modifiers on particles as they are emitted to ensure they are in a valid initial state

v1.0.2
Initial release currently targeting Windows 8 and 2D SpriteBatch-based particle effects.