ShadowTools 1.0.0

A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on.

Install-Package ShadowTools -Version 1.0.0
dotnet add package ShadowTools --version 1.0.0
<PackageReference Include="ShadowTools" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ShadowTools --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ShadowTools, 1.0.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install ShadowTools as a Cake Addin
#addin nuget:?package=ShadowTools&version=1.0.0

// Install ShadowTools as a Cake Tool
#tool nuget:?package=ShadowTools&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

First Release! Not fully fleshed out, but still very useful!

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.0 332 6/7/2020