Rapid.NET 1.0.8

dotnet add package Rapid.NET --version 1.0.8
NuGet\Install-Package Rapid.NET -Version 1.0.8
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Rapid.NET" Version="1.0.8" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Rapid.NET --version 1.0.8
#r "nuget: Rapid.NET, 1.0.8"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Rapid.NET as a Cake Addin
#addin nuget:?package=Rapid.NET&version=1.0.8

// Install Rapid.NET as a Cake Tool
#tool nuget:?package=Rapid.NET&version=1.0.8

Rapid.NET

A framework for scripting and rapid-prototyping in .NET.

The goal of Rapid.NET is to make C# (and other .NET languages) more accessible for rapid-prototyping and scripting for more people around the world. Up until now, in order to make even the simplest C# applications, people typically create a whole new project that essentially just acts as an entry-point to their class libraries. This is cumbersome, leads to bloated solutions, and generally deters scripting behavior that may otherwise be highly advantageous.

Rapid.NET allows you to create a single one-line project that acts as an "entry-point" to your entire ever-growing library of scripts. It adds productivity features that make it easy to launch and manage your scripts as well, including:

  • Supports complex user-defined script arguments
  • Includes a WPF UI to select and launch scripts
  • Tracks history of script execution

Quick Start

To start creating and launching scripts with Rapid.NET using the WPF UI, do the following:

  • Install the NuGet packages to your .NET Framework project: PM> Install-Package Rapid.NET.Wpf (for .NET Framework 4.6.1 projects or later) PM> Install-Package Rapid.NET.Core (for .NET 5.0 projects or later)

  • In the Main method of your project, write:

    using Rapid.NET;
    using Rapid.NET.Wpf; // or 'using Rapid.NET.Core' if in a .NET 5.0 project.
    ...
    
    [STAThread]
    static void Main(string[] args) 
    {
        LaunchMethods.RunFromArgs(args);
    }
    
  • Create a placeholder 'script' class, annotate it with the [Script] attribute, and add a Run() method:

    [Script]
    public class HelloWorldExample
    {
        public static void Run()
        {
            Console.WriteLine("Hello world from within a script!");
        }
    }
    
  • Run your project:

    • Give the full name of your script as the only argument, and it will be executed: >Examples.exe Examples.HelloWorldExample
    • If your script's Run() method takes an argument, then the second command-line argument should be a JSON-serialized argument for the constructor OR the name of a file containing that JSON: >Examples.exe Examples.MyScriptWithArgs "{ \"MyString\": \"Hello\"}" >Examples.exe Examples.MyScriptWithArgs "C:\MyJsonArgumentFile.txt"
    • If no command-line arguments are specified, a WPF UI will launch allowing you to manually select a script from all the valid scripts defined in your project (see below for details): >Examples.exe

Examples

The GitHub repo for this project contains an example project that demonstrates the various ways you can create and customize your scripts. It is highly recommended that you check it out!

How it works

Rapid.NET use System.Reflection to inspect your project for classes you've written that have the [Script] attribute applied. Optional JSON-serialized arguments (input either via command line or the WPF UI) are then fed to a special static method defined in your script class called Run(), thereby invoking whatever code you've placed in there. Note: The Run() method can have either 0 or 1 input arguments.

For example, consider a console application called Examples.exe with the following Main method and script class definition:

namespace Examples 
{
    class Program 
    {        
        [STAThread]
        static void Main(string[] args) 
        {
            LaunchMethods.RunFromArgs(args);
        }
    }
    
	[Script]
    public class MySimpleScript 
    {
        public static void Run() 
        {
            Console.WriteLine("This is a super simple script!");
            Console.WriteLine("Press ENTER to exit.");
            Console.ReadLine();
        }
    }
}

The MySimpleScript.Run() method can be invoked like so:

>Examples.exe Examples.MySimpleScript

This is a super simple script!
Press ENTER to exit.

You can also define a script that accepts arguments by defining your Run method to accept a single argument like so:

[Script]
public class MyScriptWithArgs
{
    public class Config
    {
        public int MyInt = 3;
        public string MyString = "adsf";
    }

    public static void Run(Config cfg)
    {
        Console.WriteLine("Script was run with argument: " cfg);
        Console.WriteLine("Press ENTER to exit.");
        Console.ReadLine();
    }
}

After adding this to your project, you can now execute it as follows:

>Examples.exe Examples.MyScriptWithArgs "{  \"MyInt\": 5,  \"MyString\": \"Hello World\"}"

Script was run with argument: MyInt = 5 | MyString = Hello World
Press ENTER to exit.

WPF UI

Practically speaking, the WPF UI is what makes the Rapid.NET package so useful. See the image below for reference:

  1. Lists all 'Scripts' in your project, hierarchically by namespace.
    1. Note that recently-executed scripts will appear in bold font.
  2. Contains a form where you can specify the input arguments to your script.
    1. If an item is 'unchecked', null will be supplied.
  3. Allows you to execute the script with the supplied arguments.
    1. New Process will launch a new instance of the current project and run it with command line arguments that correspond to the arguments supplied in the form.
    2. New Thread creates a new thread and runs the script on it.
  4. Contains an ordered list of the most-recently executed scripts.
  5. When a script is selected from the left pane, contains a history of executions of the specified script.
    1. Selecting an item from this list will populate the arguments form to match that prior execution.

ScreenShotUI

Script Execution History

Each time a script is executed via the UI, a record of it is saved to a special text file (by default located in [Desktop]\Rapid.NET\[ProjectName]\ScriptHistory.json) fully-specifying the arguments supplied and time of execution. This is used to populate the 'recent scripts' information in the WPF UI.

Each time a script is executed via the UI, the window location and size is also saved to the same folder in a file called WindowConfig.json.

Either or both of these files can be deleted anytime.

NOTE: The folder location for the history .json files can be updated by adding a RapidHistoryDir key to your project's App.config file:

<configuration>
	<appSettings>
    	<add key="RapidHistoryDir" value="C:\MyFolder"/>
	</appSettings>
</configuration>

Documenting your scripts

You can document your script class or the input argument to your Run method by applying the DocumentationAttribute like so:

[Script]
[Documentation("This is a description of my script class!")]
public class MyScript 
{  
    public class Config
    {
        [Documentation("This is a description of the 'MyValue' input argument!")]
        public int MyValue = 3;
    }
    
}

Documentation text will appear in the WPF UI, if supplied.

Attribute Filtering

If you want to launch a UI with only a subset of your script library, you can do so by creating a custom attribute class, annotating the desired script classes with it, and then specifying the attribute as a filter when launching the program, e.g. :

public class MyFilteringAttribute : Attribute {}

[Script, MyFiltering]
public class MySimpleScript { ... }

Note that the input argument is interpreted as an attribute filter if it's surrounded by square brackets:

> Examples.exe [Examples.MyFilteringAttribute]
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Rapid.NET:

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Rapid.NET.Core

A WPF UI for scripting and rapid prototyping in .NET 5.0.

Rapid.Core.Wpf

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Version Downloads Last updated
1.0.8 1,884 11/26/2023
1.0.7 6,195 7/28/2021
1.0.6 314 7/2/2021
1.0.5 314 7/2/2021
1.0.4 315 7/2/2021
1.0.1 295 6/28/2021