OpenTK.GLWpfControl
4.3.2
Prefix Reserved
See the version list below for details.
dotnet add package OpenTK.GLWpfControl --version 4.3.2
NuGet\Install-Package OpenTK.GLWpfControl -Version 4.3.2
<PackageReference Include="OpenTK.GLWpfControl" Version="4.3.2" />
paket add OpenTK.GLWpfControl --version 4.3.2
#r "nuget: OpenTK.GLWpfControl, 4.3.2"
// Install OpenTK.GLWpfControl as a Cake Addin #addin nuget:?package=OpenTK.GLWpfControl&version=4.3.2 // Install OpenTK.GLWpfControl as a Cake Tool #tool nuget:?package=OpenTK.GLWpfControl&version=4.3.2
A native WPF control for OpenTK 4.X.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
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- OpenTK (>= 4.8.2 && < 5.0.0)
NuGet packages (7)
Showing the top 5 NuGet packages that depend on OpenTK.GLWpfControl:
Package | Downloads |
---|---|
SkiaSharp.Views.WPF
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen. |
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ScottPlot.WPF
User controls for displaying interactive plots in WPF applications |
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OpenTkWPFHost
OpenTK WPF host control |
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CleCommonSystems
Package Description |
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VPet.Live2DAnimation
虚拟桌宠模拟器 Live2D动画组件 使用本项目需要添加 Live2DCubismCore.dll 到软件发布根目录 |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on OpenTK.GLWpfControl:
Repository | Stars |
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ScottPlot/ScottPlot
Interactive plotting library for .NET
|
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mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
|
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varon/GLGraph
The fastest free real-time C# graphs and charts for WPF or natively using OpenGL. Better than LiveCharts, freer than SciChart.
|
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qian-o/MediaWPF
WPF 视频硬解码渲染Demo
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Version | Downloads | Last updated | |
---|---|---|---|
5.0.0-pre.1 | 141 | 10/31/2024 | |
4.3.3 | 767 | 10/31/2024 | |
4.3.2 | 1,526 | 8/8/2024 | |
4.3.1 | 1,466 | 5/30/2024 | |
4.3.0 | 194 | 5/30/2024 | |
4.2.3 | 65,882 | 2/15/2023 | |
4.2.2 | 7,057 | 6/20/2022 | |
4.2.1 | 1,486 | 6/19/2022 | |
4.1.0 | 16,315 | 2/24/2021 | |
4.0.0 | 1,411 | 1/6/2021 | |
4.0.0-pre.12 | 409 | 11/30/2020 | |
4.0.0-pre.11 | 312 | 11/25/2020 | |
4.0.0-pre.10 | 277 | 11/25/2020 | |
4.0.0-pre.9 | 260 | 11/24/2020 | |
4.0.0-pre.8 | 259 | 11/24/2020 | |
4.0.0-pre.7 | 337 | 11/22/2020 | |
4.0.0-pre.5 | 313 | 11/21/2020 | |
4.0.0-pre.4 | 288 | 11/18/2020 | |
4.0.0-pre.3 | 311 | 11/15/2020 | |
4.0.0-pre.2 | 283 | 11/15/2020 | |
4.0.0-pre.1 | 274 | 11/12/2020 | |
3.3.0 | 37,062 | 2/24/2021 | |
3.2.3 | 990 | 1/6/2021 | |
3.2.2 | 2,320 | 11/25/2020 | |
3.2.1 | 901 | 11/25/2020 | |
3.2.0 | 924 | 11/24/2020 | |
3.1.1 | 1,042 | 11/15/2020 | |
3.1.0 | 1,190 | 11/10/2020 | |
3.0.1 | 972 | 11/8/2020 | |
3.0.0 | 1,247 | 11/6/2020 | |
2.1.0 | 1,510 | 10/5/2019 | |
2.0.3 | 1,094 | 8/15/2019 | |
2.0.2 | 1,006 | 8/15/2019 | |
2.0.1 | 1,044 | 8/1/2019 | |
2.0.0 | 1,049 | 7/23/2019 | |
1.1.2 | 1,107 | 7/10/2019 | |
1.1.1 | 1,060 | 6/25/2019 | |
1.1.0 | 1,001 | 6/25/2019 | |
1.0.1 | 1,078 | 6/20/2019 | |
1.0.0 | 1,086 | 6/20/2019 |
Fixed AccessViolationException when disposing GLWpfControl. (@NogginBops)
Fixed issue where GLWpfControl would not work on integrated graphics cards.
The current fix doesn't support using MSAA on these graphics cards and will throw a COMException. This is something we want to fix or be able to detect in the future. (@NogginBops)
Fixed issue where resizing control would leak GL objects due to wrong deletion order. (@NogginBops)