OnePlat.DiceNotation
1.0.3
dotnet add package OnePlat.DiceNotation --version 1.0.3
NuGet\Install-Package OnePlat.DiceNotation -Version 1.0.3
<PackageReference Include="OnePlat.DiceNotation" Version="1.0.3" />
paket add OnePlat.DiceNotation --version 1.0.3
#r "nuget: OnePlat.DiceNotation, 1.0.3"
// Install OnePlat.DiceNotation as a Cake Addin
#addin nuget:?package=OnePlat.DiceNotation&version=1.0.3
// Install OnePlat.DiceNotation as a Cake Tool
#tool nuget:?package=OnePlat.DiceNotation&version=1.0.3
Library to parse and roll any dice notation. Use this library in your applications to roll random dice without having to write all of the code yourself.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.4 is compatible. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.4
- NETStandard.Library (>= 1.6.1)
- StyleCop.Analyzers (>= 1.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|
Latest:
* Added value converters for DiceResult and TermResultList to help with default display of these classes as text.
* Two bug fixes:
- Added IDice.Clear method to allow dice to be reused with new expressions (without needing to recreating instance).
- Dice.Parse now throws an exception if null or empty string is used.
Release 1.0.2:
* Added support percentile (d%) notation.
* Added support for dropping lowest N dice (similar to keeping highest N dice).
* Added support for Fudge/FATE dice notation.
* Added support for exploding or pentrating dice rolls.
* Added support for default dice sides (3d =>3d6), and ability to set default number of sides as dice config.
Release 1.0.1:
* Added general purpose parser to handle more math and dice expressions.
* Added support for grouping using ( ). Now you can parse dice expressions like - (2+1)d4 - (4-2).
* Test validation for new expressions and grouping.