The Proximity APIs for NFC (Near Field Communication) in the Windows platform are compatible to NDEF (NFC Data Exchange Format) messages, which are used on NFC tags and to send data between two devices.
While the Proximity APIs include basic support for URIs, they lack support for more in-depth control over the NDEF records, as well as additional standardized record types.
This NDEF Library provides a set of classes that enable you to easily work with NDEF records on top of the Windows Proximity APIs, for use with Windows or any other platform where you can develop with C#.
Further NDEF record classes that extend this library with platform integration are available in the NdefLibraryExtension NuGet package (e.g., to use business cards, iCalendar data or images).
Install-Package NdefLibrary -Version 4.1.0
dotnet add package NdefLibrary --version 4.1.0
<PackageReference Include="NdefLibrary" Version="4.1.0" />
paket add NdefLibrary --version 4.1.0
#r "nuget: NdefLibrary, 4.1.0"
See https://github.com/andijakl/ndef-nfc/releases for details
- NETStandard.Library (>= 1.6.1)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on NdefLibrary:
NFCForms is tool that allows you to read and write NFC tags in your Xamarin.Forms applications. You can use it simply calling the DependencyService
Extension library to the NFC / NDEF library to enable additional, platform-specific use cases. Based on the cross platform NFC / NDEF library, this extension module adds additional NDEF record classes that integrate with platform features to enable additional use cases. The extension enables creating vCard records, Mime Image records as well as iCalendar records on Windows 10 (UWP). This extension includes 3rd party extension libraries.
A C# SDK to communicate with a either a TappyUSB or TappyBLE using the TCMP protocol.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on NdefLibrary:
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.