MQLight 0.0.1

Unobtrusive games oriented Message Queue.  MQLight was designed for use in games (specifically XNA / monogame), but is thread safe and has been used in business applications.  NOTE: Please make sure to call the Update method at the top of your game's update loop. Business applications can simply call the Update() method in a thread as fast as required.

There is a newer version of this package available.
See the version list below for details.
Install-Package MQLight -Version 0.0.1
dotnet add package MQLight --version 0.0.1
<PackageReference Include="MQLight" Version="0.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MQLight --version 0.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

This release supports standard Enqueue/Dequeue operations, as well as subscription based message flow. NOTE: Please ensure that the Update() method is called once at the top of your game's Update method.


This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on MQLight:

Package Downloads
Use Achieve as a simple, unobtrusive way to insert an achievement system into your game. Achieve depends on MQLight for messaging. Both projects were specifically designed for games.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.0 944 6/29/2016
0.0.1 434 6/29/2016