Adfectus 0.0.11

Adfectus is a cross-platform game engine written in C# using .NetCore, with the intent of abstracting the lower levels of game programming, without taking away control from the developer. The core principle is that making games as a programmer should be about coding, and not about drag and drop interfaces, or wrestling with linking libraries and making the same interfaces over and over again. I made this to provide indie developers (and mostly myself) with a foundation which can be extended and adapted to a game's needs.

There is a newer version of this package available.
See the version list below for details.
This package is considered a SemVer 2.0.0 package as it has a package dependency on SemVer 2.0.0 package(s).
This package will only be available to download with SemVer 2.0.0 compatible NuGet clients, such as Visual Studio 2017 (version 15.3) and above or NuGet client 4.3.0 and above. Read more
Install-Package Adfectus -Version 0.0.11
dotnet add package Adfectus --version 0.0.11
<PackageReference Include="Adfectus" Version="0.0.11" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Adfectus --version 0.0.11
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
0.0.21 66 6/19/2019
0.0.20 52 6/18/2019
0.0.19 58 5/18/2019
0.0.18 57 5/18/2019
0.0.17 52 5/16/2019
0.0.15 65 4/8/2019
0.0.14 66 4/8/2019
0.0.13 64 4/7/2019
0.0.12 61 4/7/2019
0.0.11 64 4/2/2019
0.0.10 64 4/2/2019
0.0.9 67 3/26/2019
0.0.8 63 3/25/2019
0.0.6 61 3/24/2019
0.0.5 61 3/24/2019
0.0.4 66 3/24/2019
0.0.3 63 3/24/2019
0.0.2 62 3/24/2019
0.0.1 63 3/24/2019
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